The mages, wizards, witches and druids of The Enchanted Lab were a determined lot. They had one goal in mind: to obtain The Faerime Tar, one of the totems of immense power created long ago by the ancient Faerie Queen. And they weren't about to let anything stand in their way.
After discovering The Faerime Tar, they decided to hold a Great Tournament to see who would be worthy of possessing it. But as soon as they had it in their possession, they realized it was more than just a simple totem. It was an artefact of incredible power, one that could bend reality to its will.
And so began the debate: would they use it for good? Or would they succumb to the temptation of absolute power? In the end, only time would tell...